I should probably explain my purpose behind creating a list of character archetypes.
The purpose is not necessarily to pidgeonhole those archetypes into a static prime attribute, although some of those archetypes may make the most sense being that narrowly defined, such as "Fighter". Other archetypes might use one of several prime attributes (for example, the "Captain" might use Strength or Wisdom as a prime attribute).
This exercize is mostly to provide new Players with a source of inspiration. For example, if a new Player has a character with a high dexerity, they might look at the list for some ideas of what kind of archetype she could play. And sometimes a single word can be inspiration for the development of a character. In my previous post, The Rusty Battle Axe mentioned "Blackguard" in his comments ... the term Blackguard might inspire someone to play a mercenary, perhaps on the run from his former comrades.
Of course, during the game, the character will evolve and come alive, becoming less of a fantasy trope, but this initial list will give PLayers a reference point when first starting out.
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