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Thursday, April 28, 2011

Honeymoon in Sri Lanka


WELCOME TO SRILANKA




Sri Lanka is a green, fertile tropical island with palm-fringed beaches, misty mountains and significant archaeology. 
Explore rain forests, marvel at ancient cities, discover the many national parks or get dazzled by the famous gems.

Adam’s Peak       
                                              

Located in a beautiful and fascinating area of the southern Hill Country, this lofty peak has sparked the imagination for centuries. It is variously known as Adam’s Peak (the place where Adam first set foot on earth after being cast out of heaven), Sri Pada (Sacred Footprint, left by the Buddha as he headed towards paradise) or Samanalakande (Butterfly Mountain, where butterflies go to die). Some believe the huge ‘footprint’ on the top of the 2243m peak to be that of St Thomas, the early apostle of India, or even of Lord Shiva.

Ahangama & Midigama
                                       
This is Sri Lanka’s surfers’ paradise, known for its powerful left break. For the best surfing in Ahangama, head straight out from Kabalana Beach Hotel; in Midigama, look for the breaks near the 139km marker. The whole area is popular with surfers as it’s cheap to stay here and the breaks are never crowded. But apart from surfing, the area doesn’t have wide appeal; the beaches can be pretty thin and there’s no real concentration of places that appeal to travellers.



Aluthgama, Bentota & Induruwa

                                                     
Bentota’s beach is one of the best on the west coast, protected from Galle Rd by the broad sweep of the Bentota Ganga. While it is dominated by big package 
hotels, it also has a number of smaller places catering to independent travellers. There are more such places in Aluthgama, a small town on the main road between Beruwela and Bentota.

Ambalangoda & Around
                                                   
Ambalangoda is a fair-sized town, but its touristy near-neighbour, Hikkaduwa, overshadows it as a destination. It does, however, have a beautiful sweep of sandy beach to its north, some famous mask carvers, local cultural centres and a bustling fish market. Crafts include hand-woven cotton and finely carved wooden doors, screens and lintels. If you want to see a traditional dance performance, Ambalangoda is the place to go. Genuine devil dances – which drive out spirits causing illness – still occur irregularly in the hinterland villages. Visitors are welcome, though you do have to expect more curiosity and less English from the villagers. The real catch is finding one of these dances, but ask around and count on good luck from the gods.


 Colombo
                                       
Colombo, Sri Lanka’s capital, biggest city and major port, draws together all the colours and cultures that make up this island nation, condenses them into a patchwork of markets, gardens and buildings both humble and grand, and knocks them against a narrow slab of beachfront. 
Many visitors will appreciate Colombo’s colonial heritage, its fine dining and shopping opportunities, and the dash of urban buzz in an overwhelmingly rural country. Others will tire quickly of the diesel fumes and the modern buildings on Galle Rd, the city’s main artery. If you’re only on a short trip to Sri Lanka, you may wish to pass by Colombo, but if you have the time – say at least two days – there are plenty of cultural and historical attractions in areas such as Fort, Cinnamon Gardens and Pettah.


Kalkudah & Passekudah Beaches   
                                               
                                               
To the north of Batticaloa, two fine curves of swimming beach nuzzle either side of the palm-tipped Kalkudah headland. Long touted as the east coast’s touristic crown jewels, they had been recovering from years of civil-war damage when the 2004 tsunami obliterated everything. One day this lovely area is likely to be redeveloped, but for now the few who venture out here have virtually the whole place to themselves.

Mannar
                                              
The only access to Mannar is by a 3km-long causeway. When the road is low in the water the journey feels like a Biblical miracle. Look left to spy the collapsed rail bridge on the horizon. The LTTE makes periodic attempts to blow up the causeway road bridge too, hoping to isolate Mannar Island – hence all the army checkpoints.

Negombo 
                                                  
Negombo is a modest beach town located close to Bandaranaike International Airport. In many ways it is a more salubrious introduction to the country than Colombo, and it’s a pleasant alternative to the monster traffic into and through the capital. In fact, some budget-conscious sun seekers just stay here, although doing this means missing the much nicer beaches to the south.

Udawalawe National Park
                                            
With herds of elephants, wild buffalo, sambar deer and leopards, Uda Walawe is the Sri Lankan national park that best rivals the savanna reserves of Africa. The park’s 30, 821 hectares centre on the large Uda Walawe Reservoir, fed by the Walawe Ganga

Weligama
                                          
About 30km east of Galle, the town of Weligama (which means ‘Sandy Village’) has a fine sandy sweep of bay – just as its name suggests. It’s a busy fishing town, and you could easily spend a day wandering around, getting a feel for local life. The commercial area is small but vibrant; the fish stalls are both smelly and interesting.

Cocktail Casual

by Susan Sey

Confession time: It's been over eight years since I had a job I needed to dress up for. To be perfectly honestly, it's been eight years since I had a job I needed to get dressed for at all.

See I'm a stay at home mom and a writer. This requires one of two looks: PJ pants & an earflap hat, or shorts & a pony tail, depending on the season. I'm not much of a groomer, so this makes me happy.

However, I recently got invited to a charity event & the invitation arrived with this ominous post-script:

Dress is Cocktail Casual.

Um, what?

Now I'm not a total amateur when it comes to dress codes. I know the difference between black tie & white tie, I know business formal & business casual. I even know casual Friday (Jeans--yes. Flip flops--no.) But Cocktail Casual? I have visions of feathers & I'm pretty sure that's not right.

I implored my husband for help & he rendered this manly opinion: pants & a collared shirt. Which is great advice if I want people to hand me their empty glasses all night & ask for a warm up on their coffee. No help there.

Next came Google. Nearest I can tell, 'cocktail' defines the ballpark--we're talking a bit fancier and/or sparklier than work wear, with dresses around the knee. I'm thinking 'casual' tones down the fancy. Maybe throw on a cardigan to mitigate cleavage & arm flab?

Shoot, this is exhausting. There better be an open bar, that's all I have to say.

So how about you? Have you ever flubbed the dress code? Or witnessed an epic wardrobe fail? Share!

And if you happen to know what cocktail casual is, share that too! And please, be specific. And timely. This shindig kicks off at 6 tonight, so time is of the essence.

Winners of MIDNIGHT'S WILD PASSION

Hey, guys, thank you for a FABULOUS launch party in the lair yesterday. The cabana boys are still cleaning up! And finding chocolate in unexpected places! Hard to pick winners - but I had to. So the people who get a signed copy of MIDNIGHT'S WILD PASSION are:

Kaelee BJ LilMissMolly

Congratulations, girls. Can you please email me on anna @ annacampbell.info (no spaces) with your snail mail details and I'll get your book off to you. Happy reading!

Riel Theatre presents: The Lost World pt 1 of 2



In the 1990s Leonard Nimoy and John de Lancie collaborated on a series of audio dramas of 19th century SF. Today Riel Theatre presents part one of their rendition of Arthur Conan Doyles's The Lost World. Based on the original novel, we follow Professor Challenger and journalist Edward Malone on a quest to South America to prove the Professor's claims of dinosaurs still living on the planet.

Join us at the Clarendon Conservatory from 7pm SLT on Thursday night for the first half.

http://slurl.com/secondlife/New%20Babbage/220/35/104

TFT: The Land Beyond The Mountains

All this talk of sandboxes has me thinking of Metagaming's still-born foray into the mega-campaign sandbox marketplace, a product that was designed for use with its The Fantasy Trip role-playing game.

Entitled The Land Beyond The Mountains, and published in 1982, shortly before the demise of Metagaming, that mega-campaign sandbox setting is comprised of two published adventure supplements, The Warrior-Lords of Darok and The Forest-Lords Of Dihad. Two additional adventure supplements were announced, for the provinces of Muipoco and Soukor, but never saw the light of day.

In this sandbox setting, all four provinces (Darok, Muipoco, Dihad and Soukor) are bounded by impassable hills, mountains and wastelands to the west, north and east. To the south is the sea. Each of the provinces are at odds with each other, and the overall setting is post-apocalyptic, with scattered ruins, mysteries, monsters and artifacts left behind by a vanished and technologically and magically advanced culture.

The adventure supplements for Darok and Dihad are slim: 32 pages each. An interesting innovation of this series is a fold-out 11x17 hex-map of the featured province, attached to the supplement cover. Other than the roads, rivers, settlements, mountains and sea hexes, the map is open for the gamemaster to add her own hex-crawl elements.

The first three pages of each supplement are identical. They briefly cover the history and legends of the overall mega-campaign region, and explain some of the shorthand and symbols employed throughout the supplements. The bulk of each supplement is filled with significant personalities, treatises on the culture of that province, along with sample towns, encounters and scenarios, and supported by several random tables.


The Land Beyond The Mountains is billed as a perfect vehicle for sandbox play: "Here lie rich deposits of gems and ore, and the buried relics of a forgotten golden age. Here are wizards and warriors aplenty, scheming to seize new territories for their liege lords or striving to keep the major trade roads safe and free for all. On these pages you will meet spies and scholars, raiders and traders, and many wondrous and dangerous beasts. In short, a myriad of opportunities for players to make and lose their fortunes, or attain positions of great political influence within a fast-changing, often unpredictable environment."

Even considering the thin-ness of the adventure supplements, I don't think the above statement is entirely over-reaching. After all, the benefit of supplement slimness is that it gives the gamemaster greater latitude and opportunities for sandbox play, beyond the adventure-as-written.

TFT: The Land Beyond The Mountains

All this talk of sandboxes has me thinking of Metagaming's still-born foray into the mega-campaign sandbox marketplace, a product that was designed for use with its The Fantasy Trip role-playing game.

Entitled The Land Beyond The Mountains, and published in 1982, shortly before the demise of Metagaming, that mega-campaign sandbox setting is comprised of two published adventure supplements, The Warrior-Lords of Darok and The Forest-Lords Of Dihad. Two additional adventure supplements were announced, for the provinces of Muipoco and Soukor, but never saw the light of day.

In this sandbox setting, all four provinces (Darok, Muipoco, Dihad and Soukor) are bounded by impassable hills, mountains and wastelands to the west, north and east. To the south is the sea. Each of the provinces are at odds with each other, and the overall setting is post-apocalyptic, with scattered ruins, mysteries, monsters and artifacts left behind by a vanished and technologically and magically advanced culture.

The adventure supplements for Darok and Dihad are slim: 32 pages each. An interesting innovation of this series is a fold-out 11x17 hex-map of the featured province, attached to the supplement cover. Other than the roads, rivers, settlements, mountains and sea hexes, the map is open for the gamemaster to add her own hex-crawl elements.

The first three pages of each supplement are identical. They briefly cover the history and legends of the overall mega-campaign region, and explain some of the shorthand and symbols employed throughout the supplements. The bulk of each supplement is filled with significant personalities, treatises on the culture of that province, along with sample towns, encounters and scenarios, and supported by several random tables.


The Land Beyond The Mountains is billed as a perfect vehicle for sandbox play: "Here lie rich deposits of gems and ore, and the buried relics of a forgotten golden age. Here are wizards and warriors aplenty, scheming to seize new territories for their liege lords or striving to keep the major trade roads safe and free for all. On these pages you will meet spies and scholars, raiders and traders, and many wondrous and dangerous beasts. In short, a myriad of opportunities for players to make and lose their fortunes, or attain positions of great political influence within a fast-changing, often unpredictable environment."

Even considering the thin-ness of the adventure supplements, I don't think the above statement is entirely over-reaching. After all, the benefit of supplement slimness is that it gives the gamemaster greater latitude and opportunities for sandbox play, beyond the adventure-as-written.

Aw, sad.

Don't google yourself tonight, Prince William!