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Showing posts with label illustrators. Show all posts
Showing posts with label illustrators. Show all posts

Sunday, June 26, 2011

Dungeon Crawl Classics: Charisma

The Dungeon Crawl Classics RPG renames three of the six traditional Dungeons and Dragons attributes, keeps two, and jettisons one, replacing it with a new attribute, Luck.

The jettisoned attribute? Charisma.

I understand that DCCRPG is its' own game, and I can't expect everything I like about Dungeons and Dragons to appear in that new game, but there's something about the absence of a Charisma that is unsettling me.

Wisdom is one of the renamed attributes, and has been called Personality. Perhaps Goodman's intention is to merge Wisdom and Charisma into that new Personality attribute. However, there are no rules in the DCCRPG beta for the effects of Personality on encounter checks or the retention of henchmen or hirelings.

The only effect that Personality has is that it modifies the spell-casting power of Clerics and improves Willpower checks.

Perhaps i'm one of the few old-schoolers who promotes the use of henchmen and hirelings. To me, the inclusion of henchmen, hirelings and followers is an integral part of emulating the tales of Conan, Fafhrd and the Gray Mouser, and other classic sword and sorcery tales.

Dungeon Crawl Classics: Charisma

The Dungeon Crawl Classics RPG renames three of the six traditional Dungeons and Dragons attributes, keeps two, and jettisons one, replacing it with a new attribute, Luck.

The jettisoned attribute? Charisma.

I understand that DCCRPG is its' own game, and I can't expect everything I like about Dungeons and Dragons to appear in that new game, but there's something about the absence of a Charisma that is unsettling me.

Wisdom is one of the renamed attributes, and has been called Personality. Perhaps Goodman's intention is to merge Wisdom and Charisma into that new Personality attribute. However, there are no rules in the DCCRPG beta for the effects of Personality on encounter checks or the retention of henchmen or hirelings.

The only effect that Personality has is that it modifies the spell-casting power of Clerics and improves Willpower checks.

Perhaps i'm one of the few old-schoolers who promotes the use of henchmen and hirelings. To me, the inclusion of henchmen, hirelings and followers is an integral part of emulating the tales of Conan, Fafhrd and the Gray Mouser, and other classic sword and sorcery tales.

Tuesday, June 21, 2011

Dungeon Crawl Classics: Cover

Trampier is a hard act to follow.

His cover of the ADnD Players Handbook is so iconic (and not just to the millions of players who grew up with the DnD game in the period 1978 to 1983) that all the subsequent illustrations pale in comparison.

Even though TSR eventually replaced the original cover of the Players Handbook, Trampier's illustration transcended all the covers that came later, and the original cover has spawned endless homages, parodies and imitators.

Dungeon Crawl Classics RPG has it's work cut out for it, then, in trying to come up with the look for the Dungeon Crawl Classics RPG. In order to be successful, they need to attract four groups of gamers. One, the old-school gamers who are still playing pre-third edition DnD. Two, d20 gamers who want to try an old-school system that is in-print. Three, Pathfinder and 4E gamers that are aching for something a little more unpredictable. And four, lapsed gamers who are nearing middle age and want to relive the magic of those halcyon days of ADnD.

The last group is the most important for Goodman Games. Why? Because the other three have built-in biases about what they want or need from a game. The lapsed gamers though, they will be walking into a game-store, looking for something that immediately reminds them of the games they played in their youth.

Which is why the decision on a cover for DCC RPG is so important. Those lapsed gamers will see Hackmaster and a plethora of other games, with homages to the original Trampier cover, and be drawn to them for nostalgic reasons.

I'm sure you can see where i'm heading here.

I really like Doug Kovacs' illustrations. He's a talented artist. I particularly like his illustrations on pages 51, 55, 61, 77 and 91. But the cover illustration for Dungeon Crawl Classics doesn't say Dungeon Crawl, or Classics, at least not to me.

And before you think that I want to see another imitation of Tramp's Players Handbook cover, let me assure you that I don't. The original Tramp cover has been re-done too many times. However, this Roslof illustration fits the Dungeon Crawl Classics moniker much better. It shows a party engaging in a dungeon crawl. And it showcases the four classic characters; fighter, magic-user, cleric and thief. The poster also used the old DnD font, which some think apes the trade-dress of original DnD too closely, but would certainly catch my attention if I was a nostalgic lapsed gamer, looking to re-engage in an beloved past-time, or introduce it to my children.

And finally, if that Roslof illustration doesn't match your vision of what the front cover of a Dungeon Crawl Classics game should look like, let me suggest another great Tramp illustration, that has not been overdone but would serve as fodder for an apt homage and alternate cover for DCC RPG.

Dungeon Crawl Classics: Cover

Trampier is a hard act to follow.

His cover of the ADnD Players Handbook is so iconic (and not just to the millions of players who grew up with the DnD game in the period 1978 to 1983) that all the subsequent illustrations pale in comparison.

Even though TSR eventually replaced the original cover of the Players Handbook, Trampier's illustration transcended all the covers that came later, and the original cover has spawned endless homages, parodies and imitators.

Dungeon Crawl Classics RPG has it's work cut out for it, then, in trying to come up with the look for the Dungeon Crawl Classics RPG. In order to be successful, they need to attract four groups of gamers. One, the old-school gamers who are still playing pre-third edition DnD. Two, d20 gamers who want to try an old-school system that is in-print. Three, Pathfinder and 4E gamers that are aching for something a little more unpredictable. And four, lapsed gamers who are nearing middle age and want to relive the magic of those halcyon days of ADnD.

The last group is the most important for Goodman Games. Why? Because the other three have built-in biases about what they want or need from a game. The lapsed gamers though, they will be walking into a game-store, looking for something that immediately reminds them of the games they played in their youth.

Which is why the decision on a cover for DCC RPG is so important. Those lapsed gamers will see Hackmaster and a plethora of other games, with homages to the original Trampier cover, and be drawn to them for nostalgic reasons.

I'm sure you can see where i'm heading here.

I really like Doug Kovacs' illustrations. He's a talented artist. I particularly like his illustrations on pages 51, 55, 61, 77 and 91. But the cover illustration for Dungeon Crawl Classics doesn't say Dungeon Crawl, or Classics, at least not to me.

And before you think that I want to see another imitation of Tramp's Players Handbook cover, let me assure you that I don't. The original Tramp cover has been re-done too many times. However, this Roslof illustration fits the Dungeon Crawl Classics moniker much better. It shows a party engaging in a dungeon crawl. And it showcases the four classic characters; fighter, magic-user, cleric and thief. The poster also used the old DnD font, which some think apes the trade-dress of original DnD too closely, but would certainly catch my attention if I was a nostalgic lapsed gamer, looking to re-engage in an beloved past-time, or introduce it to my children.

And finally, if that Roslof illustration doesn't match your vision of what the front cover of a Dungeon Crawl Classics game should look like, let me suggest another great Tramp illustration, that has not been overdone but would serve as fodder for an apt homage and alternate cover for DCC RPG.

Dungeon Crawl Classics: Cartoons

One of my favorite things about the original ADnD rulebooks and Dragon magazines was the inclusion of humorous cartoons (mostly by Will McLean) poking fun at the tropes and conventions of the game.


Chuck Whelon is credited with the cartoons in the beta version of Dungeon Crawl Classics RPG. His cartoons are every bit as much fun as those of Will McLean. You can find Chuck Whelon's blog, where he publishes the cartoons that are to be included in DCC RPG, here.

I'm glad the Goodman Games has decided to include some cartoon humor in their DCC rulebook.

Dungeon Crawl Classics: Cartoons

One of my favorite things about the original ADnD rulebooks and Dragon magazines was the inclusion of humorous cartoons (mostly by Will McLean) poking fun at the tropes and conventions of the game.


Chuck Whelon is credited with the cartoons in the beta version of Dungeon Crawl Classics RPG. His cartoons are every bit as much fun as those of Will McLean. You can find Chuck Whelon's blog, where he publishes the cartoons that are to be included in DCC RPG, here.

I'm glad the Goodman Games has decided to include some cartoon humor in their DCC rulebook.

Tuesday, May 31, 2011

Sex In Dungeons And Dragons

One of the longest running gags in the early days of Dragon Magazine was the highly anticipated, never consummated episode of Sex In DnD, in the What's New cartoon, featuring the droll Phil Foglio and the randy and sexually-frustrated Dixie Null.

For dozens of issues of Dragon magazine, What's New promised a Sex in DnD strip, but the episode was delayed for various increasingly-absurd reasons.

Early on, due to delays in the arrival of some "equipment" for the Sex in DnD episode, Phil and Dixie instead report on a new approach to miniature warfare, using your bed rather than a sandtable.


There are some distinct disadvantages to this wargaming approach, not the least of which is the combination of miniatures with pointed weapons and a waterbed.

The introduction of color to the What's New cartoon precipitated a further delay in the Sex In DnD episode, for fear of overloading the colour generator. Instead, we are treated to a review of a new role-playing game, entitled "Price Wars" where you take the roles of competing FLG stores, trying to drive the other stores out of business. This can only end badly!

Dixie's suggestion that they spice up their private lives with a little cosplay, provides Phil with the inspiration for an episode on costumes for female characters.


Dixie gets her revenge at the end of the cartoon with a little costume-reversal.

In observance of Valentine's Day, Phil and Dixie take a lover's stroll through the Dungeon. Well, it seemed like a good idea at the time.
The omnipresent Dragon Magazine editors kibosh several attempts to deliver on the Sex In DnD strip.
When the editors are not objecting to the fact that the nude models are wearing hats that are too small, they are ringing Phil and Dixie to remind them of their responsibilities to report on the newest games releases. Thanks Kim, way to ruin an anniversary!
All those out-of-shape role-players provide the inspiration for the next episode, on how to keep in shape when your principal form of exercize is reaching for the dice.

Robot cartoonists threaten the livelihood of Phil and Dixie, but Phil is more concerned about the possibility that he and Dixie will be unable to deliver on their promise to do a Sex In DnD episode than he is about the loss of his job.


The What's New cartoon is supposed to highlight more than just Sex In DnD, it is also a forum for reporting on the latest games releases and role-playing controversies. But sometimes Phil fails to take his responsibility seriously.
Finally! All of the impediments to a Sex In DnD strip have been overcome! After years of frustration, we finally get to the actual Sex In DnD episode, complete with gymnastic and other equipment.



A salesman from the local Minigame company spoils the fun of course, with the promise of a big fat paycheck in exchange for reviewing his latest game. His comeuppance, drawn and quartered by four draft horses, is too lenient, in my opinion.

Several April Fool's Sex In DnD pranks are played on the What's New readers, such that even Dixie sees them coming a mile away. But what happens when the April Fool's prank IS the Sex In DnD episode?

Like poor Dixie wasn't frustrated enough: Phil accidentally switches the minds of Dixie and their pet dragon. He offers to hook her up with a cute dragon so that she can get some satisfaction. She doesn't take to kindly to his jest!
The mind switcheroo finally wears off, and Dixie gets some satisfaction. We never get our promised Sex In DnD episode though!

Sex In Dungeons And Dragons

One of the longest running gags in the early days of Dragon Magazine was the highly anticipated, never consummated episode of Sex In DnD, in the What's New cartoon, featuring the droll Phil Foglio and the randy and sexually-frustrated Dixie Null.

For dozens of issues of Dragon magazine, What's New promised a Sex in DnD strip, but the episode was delayed for various increasingly-absurd reasons.

Early on, due to delays in the arrival of some "equipment" for the Sex in DnD episode, Phil and Dixie instead report on a new approach to miniature warfare, using your bed rather than a sandtable.


There are some distinct disadvantages to this wargaming approach, not the least of which is the combination of miniatures with pointed weapons and a waterbed.

The introduction of color to the What's New cartoon precipitated a further delay in the Sex In DnD episode, for fear of overloading the colour generator. Instead, we are treated to a review of a new role-playing game, entitled "Price Wars" where you take the roles of competing FLG stores, trying to drive the other stores out of business. This can only end badly!

Dixie's suggestion that they spice up their private lives with a little cosplay, provides Phil with the inspiration for an episode on costumes for female characters.


Dixie gets her revenge at the end of the cartoon with a little costume-reversal.

In observance of Valentine's Day, Phil and Dixie take a lover's stroll through the Dungeon. Well, it seemed like a good idea at the time.
The omnipresent Dragon Magazine editors kibosh several attempts to deliver on the Sex In DnD strip.
When the editors are not objecting to the fact that the nude models are wearing hats that are too small, they are ringing Phil and Dixie to remind them of their responsibilities to report on the newest games releases. Thanks Kim, way to ruin an anniversary!
All those out-of-shape role-players provide the inspiration for the next episode, on how to keep in shape when your principal form of exercize is reaching for the dice.

Robot cartoonists threaten the livelihood of Phil and Dixie, but Phil is more concerned about the possibility that he and Dixie will be unable to deliver on their promise to do a Sex In DnD episode than he is about the loss of his job.


The What's New cartoon is supposed to highlight more than just Sex In DnD, it is also a forum for reporting on the latest games releases and role-playing controversies. But sometimes Phil fails to take his responsibility seriously.
Finally! All of the impediments to a Sex In DnD strip have been overcome! After years of frustration, we finally get to the actual Sex In DnD episode, complete with gymnastic and other equipment.



A salesman from the local Minigame company spoils the fun of course, with the promise of a big fat paycheck in exchange for reviewing his latest game. His comeuppance, drawn and quartered by four draft horses, is too lenient, in my opinion.

Several April Fool's Sex In DnD pranks are played on the What's New readers, such that even Dixie sees them coming a mile away. But what happens when the April Fool's prank IS the Sex In DnD episode?

Like poor Dixie wasn't frustrated enough: Phil accidentally switches the minds of Dixie and their pet dragon. He offers to hook her up with a cute dragon so that she can get some satisfaction. She doesn't take to kindly to his jest!
The mind switcheroo finally wears off, and Dixie gets some satisfaction. We never get our promised Sex In DnD episode though!