
For light weapons, you can roll two six-sided dice, and take the lower of the two values. The result is that you score a four to six 25% of the time, and a six 3% of the time.
For medium damage, you can roll one six-sided die. The result is that you score a four to six 50% of the time, and a six 17% of the time.
For heavy damage, you can roll two six-sided dice, and take the higher of the two values. The result is that you score a four to six 75% of the time, and a six 31% of the time.
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